Friday, August 29, 2008
Epson EH-DM2 Reviewed
Epson has just announced a new projector called the Epson EH-DM2. The Epson EH-DM2 adds a twist in today’s world of projectors by now trying to market a projector as an all in one media player. Inside the new Epson EH-DM2 you will find a DVD player, 8w speakers, 1 USB port for photos, and a projector. This new concept sounds like a cheap bundle package you would find in the bargain section at Wal-Mart, but projector specs are not that bad either. The projector comes with 1,200 lumens of brightness, an HD compatible resolution, and it boasts 3LCD technology. 3LCD technology is pretty much a fancy new LCD projector that supposedly removes rainbow affects and offers more colors than known to mankind. The part that I like the most is the price of this new projector, with a cost of only $900 it sounds like almost to good of a deal.
Friday, August 22, 2008
How Many Lumens Do I Need?
A question that is asked over and over when it comes to projectors is how many lumens do I need? Well to answer this question we might want to start out by talking about what are lumens. Lumens is quite simply the measure of light output of projectors. Today’s projectors usually range in the number of lumens from around 1,000 to up to 10,000 Lumens. Another key item to remember when looking at the number of lumens is make sure measurement is in ANSI lumens. ANSI Lumens is a standard use of Lumen Measurement that was established by the American Nation Standards Institute. Some projector companies will try to make their numbers seem higher than they actually are using different methods to measure their lumens.
Ok now that we know a little bit more about lumens lets talk about how many lumens you will actually need for your projector. For starters to save money on your projector make sure you have controlled lighting. This is essential when setting up a projector because without controlled lighting you will need a lot of lumens to make your projectors image appear. Now if you do have controlled lighting here is a quick way to find the suggested lumens. The number of lumens tend to go with the size of your screen. For a 60-80 inch screen I would suggest 1000-2000 lumens, for a 80-120 inch screen your going to need around 2500-3500 lumens, and for anything bigger than 120 inches you are going to need 3500+ lumens.
Still unsure about how many lumens you need or have another question about projectors well feel free to call Rentourprojectors.com What better person to call about projectors than someone who deals with projectors everyday and has over 20 years of experience.
Toll Free 800-736-8772
Email: Tech Travel Agent
Ok now that we know a little bit more about lumens lets talk about how many lumens you will actually need for your projector. For starters to save money on your projector make sure you have controlled lighting. This is essential when setting up a projector because without controlled lighting you will need a lot of lumens to make your projectors image appear. Now if you do have controlled lighting here is a quick way to find the suggested lumens. The number of lumens tend to go with the size of your screen. For a 60-80 inch screen I would suggest 1000-2000 lumens, for a 80-120 inch screen your going to need around 2500-3500 lumens, and for anything bigger than 120 inches you are going to need 3500+ lumens.
Still unsure about how many lumens you need or have another question about projectors well feel free to call Rentourprojectors.com What better person to call about projectors than someone who deals with projectors everyday and has over 20 years of experience.
Toll Free 800-736-8772
Email: Tech Travel Agent
Monday, August 18, 2008
Projector Tips for PC Gaming
People have been playing video games on computers since before consoles where even invented. Today PC's are the top choice for gaming enthusiasts and casual players alike. However, those who are looking for the best possible gaming experience are turning to projectors for high definition, high resolution, immersive displays for their personal computers. For those of you wanting to purchase a projector and get the most out of your gaming experience, here are a few things to consider when looking at all the different projectors.
The first and foremost thing to consider when looking at projectors is the inherent video delay that will come with every projector. The transmission of the video signal is not instantaneous and there can be a brief and sometimes noticeable delay between the time a video signal reaches the projector and the time it is displayed on the screen. This is primarily caused by the projector having to scale a non-native resolution.
Many times users will not even notice any type of video delay when not playing games highly dependent on exact timing, such as World of Warcraft, Age of Empires or other non-fps type games. Even then, many popular first-person shooter games are not negatively impacted by video delays due to the actual delay being under 100 milliseconds. However if you are considering playing mutliplayer over the internet, video delay is something you should highly consider.
In online games there is a side effect of network play known as lag, which is caused by the delay of computers communicating with one another. One thing to note is that network lag will be far more noticeable than video lag, but if you purchase a projector that doesn't fare well in response times your multiplayer experience may not be the most enjoyable due to combined video and network lag.
If the video delay is starting to turn you off from projectors, don't sweat it. There is an easy way to completely eliminate or greatly reduce the inherent video delay. This is accomplished by simply sending the projector a signal that does not need to be re-scaled. In other words, if you have a 1280x800 resolution projector, perfect in-game video resolutions would be 1280x800, 1280x768, 720p resolutions, and XGA resolutions - all without needing to perform any re-scaling and keeping video delay to a minimum.
Apart from the usual concerns about contrast ratio, color, and lumen output, video delay should be the number one priority when looking at projectors for gaming as video delay could make or break the projector. When looking at projectors for gaming the most important aspects to look at will be native resolution, as you will be wanting to send a native signal whenever possible and the native resolution will dictate which in-game settings to use, and regular projector refresh rates.
Source: Pojector Central
The first and foremost thing to consider when looking at projectors is the inherent video delay that will come with every projector. The transmission of the video signal is not instantaneous and there can be a brief and sometimes noticeable delay between the time a video signal reaches the projector and the time it is displayed on the screen. This is primarily caused by the projector having to scale a non-native resolution.
Many times users will not even notice any type of video delay when not playing games highly dependent on exact timing, such as World of Warcraft, Age of Empires or other non-fps type games. Even then, many popular first-person shooter games are not negatively impacted by video delays due to the actual delay being under 100 milliseconds. However if you are considering playing mutliplayer over the internet, video delay is something you should highly consider.
In online games there is a side effect of network play known as lag, which is caused by the delay of computers communicating with one another. One thing to note is that network lag will be far more noticeable than video lag, but if you purchase a projector that doesn't fare well in response times your multiplayer experience may not be the most enjoyable due to combined video and network lag.
If the video delay is starting to turn you off from projectors, don't sweat it. There is an easy way to completely eliminate or greatly reduce the inherent video delay. This is accomplished by simply sending the projector a signal that does not need to be re-scaled. In other words, if you have a 1280x800 resolution projector, perfect in-game video resolutions would be 1280x800, 1280x768, 720p resolutions, and XGA resolutions - all without needing to perform any re-scaling and keeping video delay to a minimum.
Apart from the usual concerns about contrast ratio, color, and lumen output, video delay should be the number one priority when looking at projectors for gaming as video delay could make or break the projector. When looking at projectors for gaming the most important aspects to look at will be native resolution, as you will be wanting to send a native signal whenever possible and the native resolution will dictate which in-game settings to use, and regular projector refresh rates.
Source: Pojector Central
Monday, August 4, 2008
NEC announces 2 new mobile projectors
NEC announced this has introduced two new projector models. Weighing at a remarkable 3.5 pounds the new NP41 and NP61 are better known as mobile projectors. With the dimensions of 9.7x7.1x2.9 in the two new mobile projectors are considerably smaller and lighter than most new projectors of today.
The two new mobile projectors are aimed at people wanting to take the mobile projector with their laptop on the road. These mobile projectors though are on the same level of quality as home theater projectors with a brightness of 2,300 and 3,000 Lumens and a contrast ratio of 1,600:1 with a 1024x768 maximum resolution.
The only difference that we could find between the 2 projectors seems to be the brightness with the NP41 having 2,300 lumens and a price of $999 compared to the NP61 having 3,000 lumens and a price of $1,399. Expect to see these two mobile projectors out early this fall.
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